![]() If you're wondering what I'm talking about, have a look at this discussion on a recent matter. Just so that you're aware, using certain scaling/filtering methods alone might not be considered "custom" enough for a custom/HD texture project. For the wanted poster, I edited a screenshot from an in-game cutscene that shows the poster at a higher resolution. The main menu A, B, and C save blocks were retextured. I also manually retextured certain textures that I felt were unacceptable for a UHD pack. Using Gimp, I manually upscaled and smoothed out the edges of pollution maps, low-res banners, and small character maps. Some original textures that are too low-res or have sharp edges, were not upscaled with waifu2x. Qashto Wrote:I've been using waifu2x and I've gotten some incredible results out of it for certain textures.
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